Daente-DN Posted June 17, 2018 Share Posted June 17, 2018 Since Divine is still a thing in 6.0 let's talk about the siege part, and how Mirash entrance inside the fortress helps to kill Orissan without even touching the gate. Correct me if I'm wrong but this "feature" shouldn't even exist. (first 3 mins) Link to comment Share on other sites More sharing options...
Bryos-DN Posted June 17, 2018 Share Posted June 17, 2018 Well, considering Mirash Sanctum will be moved to the new area, it will fix itself. And it is not a feature, its a proper exploit. Link to comment Share on other sites More sharing options...
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