The Secret Cow Level Posted August 6, 2021 Share Posted August 6, 2021 Aethertapping nodes in Abyss have a lower chance of high grade materials, compared to Asmodae/Elysea Examples: 275p nodes, chance for white/green/blue: Asmodae/Elysea : 58%/35%/6% Abyss (Reshanta): 64%/30%/5% 325p nodes, chance for white/green/blue/gold: Asmodae/Elysea : 59%/35%/4%/1% Abyss (Reshanta): 58%/35%/5%/1% (350p and 375p nodes not available in abyss, which have 40% chance of green and 5.5%/6% respectively for blue. same 1% chance for golds) (400p and above nodes not available in abyss) See spreadsheet (includes link to aionmaps.com gathering maps) Link to comment Share on other sites More sharing options...
Neferupito Posted August 11, 2021 Share Posted August 11, 2021 Interesting! Can you explain how you got the data please? Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted August 11, 2021 Author Share Posted August 11, 2021 Extracted game data files - files involved: data/gather/gather_src.xml (definition of gather sources: level and gacha contents/rates) levels/(various map folder)/mission_mission0.xml (spawn locations) And some java code to load the extracted game xml files into an sqlite database so I can run SQL queries to analyze game data (messy source code here), no binaries sorry due to hardcoded folder path) Link to comment Share on other sites More sharing options...
Neferupito Posted August 13, 2021 Share Posted August 13, 2021 Since you're talking about checking game files, I did it for titles because i'm title hunting, but I haven't found where they store the display order (it's not by their ID). Do you know where they're stored? Link to comment Share on other sites More sharing options...
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