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Lapis-DN

Daeva
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About Lapis-DN

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  1. I'm still trying to understand WHY THE HELL they nerfed a couple of chanter's skills back in 6.5 It is like they want this class to be the bottom tier of this game forever and we have to deal with it. Except for 5.8 and 6.0 where chanters used to be god-like, the class have a very underwhelming performance across this 10-year game
  2. OMG! These changes are really nice, thank you Cyan for providing the info <3 The events are 'ok' but its cool we're getting back-to-back events
  3. Aion 7.x: New DP Daevanion Skills

    except for the fact that protective ward is now a DP skill, i think both versions are pretty nice. Not needed to be honest, but nice! for now i'd like better to have a ranged snare like binding word
  4. I don't think we're getting 8.0 anytime soon Apsu wasn't even ressurected in the current Korean patch. Both 7.2/7.3 are filler patches that includes lots of p2w content (+15 daevanions, +15 stigmas and RANK S minions) also, AFAIK Koreans are pretty unpleased with the current game state, pvp, class balance, enchanting etc just let this game die hehe
  5. wow, chanters are always underperforming when it comes to DPS / comparing to other classes stuff. That's so bad. The only time it changed a bit was in 5.8~6.0
  6. If 5.8 was easy to level up and minions weren't that OP it would be one of the greatest patches of this game PVP was well balanced around all classes. even though I like a lot of older patches I think nothing can revive this game. Aion will always be a great game in our memories but now its just a shadow of its own past.
  7. Weekly Server Maintenance - September 25, 2019

    how de PIN issue is not widespread everybodys experiencing this annoying thing
  8. not the 'best' but always among the top tier I'm healing IDD and PF without the help of a Cleric and i'm not even close of having the healing boost you have. I like the challenge put its not the point (at all). But I agree with you on everything you said
  9. let me BUMP this thread to tell a'yall a truth and agree with the OP once more. Clerics shouldn't be the main and only healers of this dead game. at this point we got 3 tankers (AT wears plate), 2 supports and countless dps class chanter ability to support became pretty niche, limited to physical class partners. the once nice and shiny chanter's heals aren't affected by healing boost anymore. they're still great but nerfed to the hell. while songweaver support branch became something so lackluster that I can't describe it at all. Its now focused on healing but not good enough to a SW to heal LOL i still play with good few friends, and not having a cleric or when one of our clerics are on cd we hardly log in to do stuff because finding a cleric on LFG is a big pain in the a$$ just give chanter the OP rejuvenating spell and let SWs heal everything they want. at this point the almost dead playerbase of clerics wont care that much
  10. Anniversary Coin every hour problem?

    I've never got a single anniversary coin on my non-prestige characters. The chances are near (if not) zero. lel On my 7-day trial prestige characters i've got more than one in some instances
  11. Daevian Skill Crafting Bug?

    never happened to me. I have at least one skill of each row on my Vandal, but a got lots of dupes
  12. Aion 7.x: New DP Daevanion Skills

    Gunslinger Spend Success: Increases Magic Attack by 600 for 2m. Increases Atk Speed by 15%. Increases Magical Accuracy by 500. Concentrated Spend Success: Increases Magic Attack by 1000 for 12s. Increases Atk Speed by 15%. *Cooldown reduced to 40s. Aethertech Extreme Overdrive: Increase Movement Speed and Flight Speed by 20%. Increase Atk Speed by 20%. Increase Magic Attack by 4000. Increase Magical Accuracy by 2000. Increases Pull Resist by 1000. Each Attack has a 10% chance to stun the selected target. *DP Required increased to 400 every 4s. Massive Overdrive: Increase Movement Speed and Flight Speed by 20%. Increase Atk Speed by 20%. Increase Magic Attack by 800. Increase Magical Accuracy by 1000. Increases Pull Resist by 1000. Each Attack has a 10% chance to stun the selected target. *DP Required descreased to 100 every 4s. Cooldown reduced to 10s.
  13. The new patch is out and every class got one of its DP skills upgraded to Daevanion tier. You can check your class skill on Aion Powerbook (Won't be posting all classes) Chanter Divine Protective Ward: Reduces 50% damage for 20s. Increases 500 Healing Boost. Regenerates 3% of your HP in 2s intervals. Reduces the Casting Time of Healing Skills by 10% Upgraded Divine Protective Ward: Reduces 50% damage for 20s. Increases 800 Healing Boost. Regenerates 6% of your HP in 2s intervals. Reduces the Casting Time of Healing Skills by 20% Fearless Protective Ward: Reduces 50% damage for 10s. Increases 500 Healing Boost. Increases 500 Silence Resist. Increases 500 Fear Resist. *Cooldown reduced to 1m. DP Cost reduced to 1000 Upgraded Fearless Protective Ward: Reduces 50% damage for 12s. Increases 500 Healing Boost. Increases 1000 Silence Resist. Increases 1000 Fear Resist. *Cooldown reduced to 1m. DP Cost reduced to 1000 Cleric Divine Salvation: Maximum HP Recovery 50%. Maximum MP Recovery 50%. Resets the Cooldown of Sage's Wisdom upon use. Upgraded Divine Salvation: Maximum HP Recovery 65%. Maximum MP Recovery 65%. Resets the Cooldown of Sage's Wisdom and Amplification upon use. Iron-wall Salvation: Maximum HP Recovery 30%. Maximum MP Recovery 30%. Increases Magic Resist by 2000 for 10s. Increases Block by 2000 for 10s. *Cooldown reduced to 30s. DP Cost reduced to 1500 Iron-wall Salvation: Maximum HP Recovery 40%. Maximum MP Recovery 40%. Increases Magic Resist by 3000 for 10s. Increases Block by 3000 for 10s. *Cooldown reduced to 30s. DP Cost reduced to 1000 Songweaver Fantastic Flair: Inflicts 5349 Magical Damage. Upgraded Fantastic Flair: Inflicts 6697 Magical Damage. Hanging Symphony: Inflicts 4239 Magical Damage. Reduces the target's MP by 30%. Upgraded Hanging Symphony: Inflicts 5350 Magical Damage. Reduces the target's MP by 50%. *Cooldown reduced to 30s. Vandal Full Coloring: Increase Physical Attack for 30s by 600. Increase Atk Speed by 30%. Increase Physical Crit by 2000. Increases Accuracy by 600. Upgraded Full Coloring: Increase Physical Attack for 30s by 700. Increase Atk Speed by 30%. Increase Physical Crit by 2000. Increases Accuracy by 1000. Enhancing Colors: Increase Physical Attack for 8s by 1500. Increase Atk Speed by 30%. Increase Physical Crit by 2000. Upgraded Enhancing Colors: Increase Physical Attack for 10s by 2000. Increase Atk Speed by 30%. Increase Physical Crit by 2000. *Cooldown reduced to 30s. DP Cost reduced to 1000
  14. is this a joke?????

    won't complain because i couldn't care less about sieging in this patch the way we get GP became as stupid as doing infinite EB runs back in the day, except that only a small portion of players/classes can "abuse" the GP farming now
  15. Guia rápida para tontos/Fast Guide to low IQ ppl

    the problem is a f2p will hardly get any coin from instances. I've done 20 FMs, 10 BoS and lots of IDD, and haven't seen a single one from mobs LOL
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