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Emeraldesque-DN

Scale hitboxes for dead enemies down while in combat

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In combat, it's really easy to target dead enemies while trying to target another. This leads to really difficult combat because you lose a lot of health during this time. If hitboxes were scaled down, on the Z axis, it would be much easier to target enemies or loot (if that's what you're after) as if you're looting, you're probably not fighting anymore.

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I tabtarget 95% of the time because I like to live dangerously, and I bound the loot skill to an obscure key and just hold down the button. >_>

 

AOE looting would be nice. The pet is only okay and doesn't loot everything.

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I always use Tab to target, as clicking on screen gets much to a wrong object.

I would ask to equalize the possibility to get to any target by TAB, independently of the size of the character. It's very annoying that some toons are very small, while mobs much larger, in Dredgion, the enemy comes close and attacks me among mobs, but as I press on TAB many times, I still cannot target that player - mobs are larger and get into my target even being farther from me than the pc.:(

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