Emeraldesque-DN Posted June 10, 2018 Share Posted June 10, 2018 In combat, it's really easy to target dead enemies while trying to target another. This leads to really difficult combat because you lose a lot of health during this time. If hitboxes were scaled down, on the Z axis, it would be much easier to target enemies or loot (if that's what you're after) as if you're looting, you're probably not fighting anymore. Link to comment Share on other sites More sharing options...
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