Plezurenpain-DN Posted October 15, 2017 Share Posted October 15, 2017 What kind of damage do these two classes do? Do I want to go with physical attack ones or magical attack ones? Link to comment Share on other sites More sharing options...
Bryos-DN Posted October 15, 2017 Share Posted October 15, 2017 Gunner: Magical Damage. Cannon skills and buffs are affected by silence, pistol skills are affected by bind. Aethertech: Magical Damage. All skills are affected by bind, buffs affected by silence. Link to comment Share on other sites More sharing options...
Plezurenpain-DN Posted October 15, 2017 Author Share Posted October 15, 2017 Thanks. So I should be looking out for magic boost type of gear for both of them to increase overall damage done then? I know AT is a tank so I'm guessing they would focus on HP & magic boost type of stuff right? Link to comment Share on other sites More sharing options...
Commission-DN Posted October 16, 2017 Share Posted October 16, 2017 On October 15, 2017 at 0:58 AM, Bryos-KT said: Aethertech: Magical Damage. All skills are affected by bind, buffs affected by silence. There are two exceptions to this rule. Uppercut (an attack that chains from remove shock and also has a chance to knockdown) is not usable if you're silenced. On the contrary, Boost and Double Boost (the two quick dashes) are not usable if you're bound. Why it works this way I have no idea. Link to comment Share on other sites More sharing options...
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