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Hellish-DN

Daeva
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About Hellish-DN

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  1. Sneak, Cyan can’t do anything about it from the forums. Submit a ticket, although if you were one of the people banned from abusing the kick thing, I don’t think you get rewards.
  2. Can we get a basic guide

    Correct, this gear is like similar to old Blood Mark gear during the 4.X era. With stats about 5% worse than the AP T2 Gear.
  3. Can we get a basic guide

    This is a decent explanation but doesn’t have everything
  4. Also: give us more opportunities to get Daevonion skill books
  5. You can get them from game of fate Oh, and since we only get half the Altar sieges as other regions, we should get twice the Stellium as rewards, or else makes it impossible to build up enough if your legion gets a lot of tickets.
  6. I actually like the update for the most part. Allow us to trade non-brokerable enchantment stones and Manastones through account warehouse. Actually give us the item that allows to make ancient and legendary contracts for the Lugbug quests. Give us Leibo’s blessing Item to complete one Of the Lugbug weeklies, currently missing from Gold Sand Traders. Fix evergale, and give compensation to those for missed entries to those who didn’t abuse it. Give us a permanent +9 and +12 safe spot for stigmas. Make the Altar fortress siege battle (the one where the guy spawns at altar 10) more rewarding, some etium is just meh. Fix Lugbug issues for the people who transferred. Bring back enchantment stone drops and number of items dropped in IDD/PF, or raise the weekly quests to how be completed how many times we can enter the instance per week. Match number of entries with Prestige as other regions (4 for IDD, the Manor ones). Give us guaranteed red drop in the instances that have it guaranteed in other regions (IDD, PF, etc). Lower amount gems needed to morph a stone to 5 for legendary and 25 for ultimate, and make it 5 ancient stones to morph into a legendary, instead of 10. Remove the cap on enchantment stones boxes from Genesis Crystal NPCs.
  7. Windstream equipment quests: event or permanent?

    It takes like a 40 mins to complete all the quests, + an altar siege, so yes, it’s worth it lol.
  8. @Cyan, About Vandal skill changes.

    It’s intended. While it’s not mentioned in the patch notes, it was a change made. And a necessary one, Vandal already has best burst in game, didn’t need the ridiculous laser.
  9. EMERGENCY: UPDATE ERASED CUBIC PROGRESS

    Just sneak into it sneak.
  10. EMERGENCY: UPDATE ERASED CUBIC PROGRESS

    Hey @Cyan did EG get fixed, and if it is, will We be getting compensation. I noticed you still can’t queue. Is that intended or do you guys need to fix that?
  11. EMERGENCY: UPDATE ERASED CUBIC PROGRESS

    It’s back up, but the Aion ops Twitter is always up to date.
  12. Siege TIME / Days

    Other regions have this update. Lakrum and Demaha go vulnerable on the hour and Divine goes Vuln at the half hour. It’s pretty easy to get contribution at all 3, and the fort bosses all spawn at different times. heres a video that explains in EU, I’m sure it’ll be similar.
  13. EMERGENCY: UPDATE ERASED CUBIC PROGRESS

    You will be banned, permanently, for failing to complete your mission as a Daeva representing the Empyrean lords.
  14. NA-Transformation Contracts Balance

    It was re-balanced more in line with run speed increases, they reduced casting/attack speed on Xforms in favor of run speed. Run speed is more important anyways.
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