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Skills with reduced damage in PvP


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The PvP percentage multiplier applies at the final step of damage calculation.

(null)    Aetheric Cannon Level 1 / Projectile Bombardment Level 1    :     200%
(null)    Aetheric Cannon Level 2 / Projectile Bombardment Level 2    :     200%
(null)    Aetheric Cannon Level 3 / Projectile Bombardment Level 3    :     200%
(null)    Electro Bolts Additional Effect / Lightning Strike Bonus Effect    :     40%
(null)    Ice Spike Additional Effect / Ice Pick Bonus Effect    :     40%
(null)    Iris’ Flame / GM Iris' Flames    :     50%
(null)    Valonte's Strike / Omega's Growl    :     10%
(null)    Wave of Bitter Cold Additional Effect / Icy Cold Wave Bonus Effect    :     75%
[BARD]    Blazing Requiem / Fantastic Variation    :     65%
[BARD]    Fiery Requiem / Illusion Variation    :     70%
[BP]    Assault Slash / Darting Blow    :     60%
[BP]    Crouching Dragon Kick / Sleeping Dragon Kick    :     60%
[BP]    Enhanced Assault Slash / Durable Darting Blow    :     60%
[BP]    Enhanced Freezing Sphere of Revenge / Durable Frozen Domain of Revenge    :     60%
[BP]    Enhanced Magic Sphere / Durable Magic Missile    :     60%
[BP]    Enhanced Mental Eruptive Shot / Durable Projectile of Mind Division    :     60%
[BP]    Enhanced Powerful Shot / Durable Powerful Shot    :     60%
[BP]    Enhanced Spiritual Shot / Durable Soul Projectile    :     60%
[BP]    Enhanced Wolf of Death / Durable Horror Beast    :     60%
[BP]    Freezing Sphere of Revenge / Frozen Domain of Revenge    :     60%
[BP]    Magic Sphere / Magic Missile    :     60%
[BP]    Mental Eruptive Shot / Projectile of Mind Division    :     60%
[BP]    Powerful Shot    :     60%
[BP]    Spiritual Shot / Soul Projectile    :     60%
[BP]    Wolf of Death / Horror Beast    :     60%
[Ba]    Blazing Requiem / Fantastic Variation    :     65%
[Ba]    Fiery Requiem / Illusion Variation    :     70%
[ELEMENTALLIST]    Infernal Pain    :     80%
[HDA]    Electro Bolts / Lightning Strike    :     80%
[HDA]    Field of Lightning / Lightning Magnetic Field    :     90%
[HDA]    Fierce Gale / Wind Blast    :     80%
[HDE]    Ground Smash / Floor Smash Strike    :     55%
[HDE]    Ground Smash / Floor Smash Strike    :     110%
[HDE]    Powerful Leap / Mighty Leap    :     110%
[HDE]    Roar of the Earth / Roar of Earth    :     110%
[HDE]    Rock Punch / Stonefist Level 1    :     115%
[HDE]    Rock Punch / Stonefist Level 1    :     110%
[HDE]    Rock Strike / Stonefist Level 2    :     110%
[HDW]    Healing Rain    :     90%
[HDW]    Ice Spike / Ice Pick    :     90%
[HDW]    Icewind Gale / Frosty Consierd    :     90%
[HDW]    Wave of Bitter Cold / Icy Cold Wave    :     90%
[IDSweep]    Roiling Pitchfire / Fire Storm    :     50%
[KNIGHT]    Blood Pact / Bloodsword Slash    :     75%
[KNIGHT]    Bloodwind Slash / Bloodstorm Blow    :     45%
[RANGER]    Lethal Arrow    :     80%
[RANGER]    Spread Shot    :     80%
[WIZARD]    Flame Spray    :     70%
[WIZARD]    Glacial Shard    :     65%
[WIZARD]    Meteorite / Summon Meteorite    :     80%
[WIZARD]    Storm Strike / Cyclone Strike    :     50%
[WIZARD]    Summon Rock    :     80%

Edited by mooMOOMooMoomoo-KT
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Surprised the B grade minions need PvP reductions as well as no mention of fire avatar. Just for clarification, but why does the heal have a PvP modifier from water avatar?

'(null)    Iris’ Flame / GM Iris' Flames    :     50%
(null)    Valonte's Strike / Omega's Growl    :     10%'

What's that about, Kromede event skills in PvP?

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Unable to edit first post...

 Valonte's Strike is a illusion godstone not available on NA: http://aiondatabase.net/us/item/168000272/

The above list is generated using a script that simply pulled everything skill that have the pvp_damage_ratio value and which is not 100.

So if that skill is not a damage dealing skill or is a pve instance only skill than this value is meaningless.

And to clear up the mix up between the level 75+ archdaeva transformations and the Fissure of Oblivion, the following are for the real (level 75) transformations:

[HDA]    Electro Bolts / Lightning Strike    :     80%
[HDA]    Electro Bolts Additional Effect / Lightning Strike Bonus Effect    :     40%
[HDA]    Field of Lightning / Lightning Magnetic Field    :     90%
[HDA]    Fierce Gale / Wind Blast    :     80%
[HDE]    Ground Smash / Floor Smash Strike    :     55%
[HDE]    Rock Punch / Stonefist Level 1    :     115%
[HDE]    Rock Strike / Stonefist Level 2    :     110%
[HDW]    Healing Rain    :     90%
[HDW]    Ice Spike / Ice Pick    :     90%
[HDW]    Ice Spike Additional Effect / Ice Pick Bonus Effect    :     40%
[HDW]    Icewind Gale / Frosty Consierd    :     90%
[HDW]    Wave of Bitter Cold / Icy Cold Wave    :     90%
[HDW]    Wave of Bitter Cold Additional Effect / Icy Cold Wave Bonus Effect    :     75%

And the following are the Fissure of Oblivion versions (which the pvp_damage_ratio is completely meaningless):

[IDTransform]    Ground Smash / Floor Smash Strike    :     110%
[IDTransform]    Powerful Leap / Mighty Leap    :     110%
[IDTransform]    Roar of the Earth / Roar of Earth    :     110%
[IDTransform]    Rock Punch / Stonefist Level 1    :     110%
[IDTransform]    Rock Strike / Stonefist Level 2    :     110%

I don't know why there is no pvp damage reduction for fire transformation...

Edited by mooMOOMooMoomoo-KT
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  • 4 months later...

Update for 5.8:

[Ba]    Fiery Requiem / Illusion Variation Lv 1 :     70%
[Ba]    Fiery Requiem / Illusion Variation Lv 1 :     70%
[Ba]    Blazing Requiem / Fantastic Variation Lv 1 :     65%
[Ba]    Blazing Requiem / Fantastic Variation Lv 1 :     65%
[Ba]    Blazing Requiem / Fantastic Variation Lv 2 :     65%
[Ba]    Blazing Requiem / Fantastic Variation Lv 2 :     65%
[Ba]    Blazing Requiem / Fantastic Variation Lv 3 :     65%
[Ba]    Blazing Requiem / Fantastic Variation Lv 3 :     65%
[BARD]    Fiery Requiem / Illusion Variation Lv 1 :     70%
[BARD]    Blazing Requiem / Fantastic Variation Lv 1 :     65%
[BARD]    Blazing Requiem / Fantastic Variation Lv 2 :     65%
[BARD]    Blazing Requiem / Fantastic Variation Lv 3 :     65%
[bash]    Assault Slash / Darting Blow Lv 1 :     60%
[bash]    Enhanced Assault Slash / Durable Darting Blow Lv 2 :     60%
[Bleed]    Deep Wound Lv 1 :     60%
[Bleed]    Deep Wound Lv 1 :     60%
[Bleed]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[Bleed]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[Bleed]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[ELEMENTALLIST]    Infernal Pain Lv 1 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 1 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 2 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 2 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 3 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 3 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 4 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 4 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 5 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 5 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 6 :     80%
[ELEMENTALLIST]    Infernal Pain Lv 6 :     80%
[Fireball]    Magic Sphere / Magic Missile Lv 1 :     60%
[Fireball]    Enhanced Magic Sphere / Durable Magic Missile Lv 2 :     60%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Field of Lightning / Lightning Magnetic Field Lv 1 :     90%
[HDA]    Electro Bolts / Lightning Strike Lv 1 :     80%
[HDA]    Electro Bolts / Lightning Strike Lv 1 :     80%
[HDA]    Electro Bolts / Lightning Strike Lv 1 :     80%
[HDA]    Electro Bolts / Lightning Strike Lv 1 :     80%
[HDA]    Fierce Gale / Wind Blast Lv 1 :     80%
[HDA]    Fierce Gale / Wind Blast Lv 1 :     80%
[HDA]    Fierce Gale / Wind Blast Lv 1 :     80%
[HDA]    Electro Bolts Additional Effect / Lightning Strike Bonus Effect :     40%
[HDE]    Rock Punch / Stonefist Level 1 Lv 1 :     115%
[HDE]    Rock Punch / Stonefist Level 1 Lv 1 :     115%
[HDE]    Rock Punch / Stonefist Level 1 Lv 1 :     115%
[HDE]    Rock Punch / Stonefist Level 1 Lv 1 :     115%
[HDE]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[HDE]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[HDE]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[HDE]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[HDE]    Ground Smash / Floor Smash Strike Lv 1 :     55%
[HDE]    Ground Smash / Floor Smash Strike Lv 1 :     55%
[HDE]    Ground Smash / Floor Smash Strike Lv 1 :     55%
[HDE]    Ground Smash / Floor Smash Strike Lv 1 :     55%
[HDW]    Icewind Gale / Frosty Consierd Lv 1 :     90%
[HDW]    Icewind Gale / Frosty Consierd Lv 1 :     90%
[HDW]    Wave of Bitter Cold / Icy Cold Wave Lv 1 :     90%
[HDW]    Wave of Bitter Cold / Icy Cold Wave Lv 1 :     90%
[HDW]    Wave of Bitter Cold / Icy Cold Wave Lv 1 :     90%
[HDW]    Ice Spike / Ice Pick Lv 1 :     90%
[HDW]    Ice Spike / Ice Pick Lv 1 :     90%
[HDW]    Healing Rain Lv 1 :     90%
[HDW]    Healing Rain Lv 1 :     90%
[HDW]    Healing Rain Lv 1 :     90%
[HDW]    Ice Spike Additional Effect / Ice Pick Bonus Effect :     40%
[HDW]    Wave of Bitter Cold Additional Effect / Icy Cold Wave Bonus Effect :     75%
[IDSweep]    Roiling Pitchfire / Fire Storm :     50%
[IDSweep]    Roiling Pitchfire / Fire Storm :     50%
[IDSWEEP]    Roiling Pitchfire / Fire Storm :     50%
[IDSWEEP]    Roiling Pitchfire / Fire Storm :     50%
[IDSWEEP]    Iris’ Flame / GM Iris' Flames :     50%
[IDSWEEP]    Iris’ Flame / GM Iris' Flames :     50%
[IDTransform]    Powerful Leap / Mighty Leap Lv 1 :     110%
[IDTransform]    Powerful Leap / Mighty Leap Lv 1 :     110%
[IDTransform]    Rock Punch / Stonefist Level 1 Lv 1 :     110%
[IDTransform]    Rock Punch / Stonefist Level 1 Lv 1 :     110%
[IDTransform]    Rock Punch / Stonefist Level 1 Lv 1 :     110%
[IDTransform]    Rock Punch / Stonefist Level 1 Lv 1 :     110%
[IDTransform]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[IDTransform]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[IDTransform]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[IDTransform]    Rock Strike / Stonefist Level 2 Lv 1 :     110%
[IDTransform]    Ground Smash / Floor Smash Strike Lv 1 :     110%
[IDTransform]    Ground Smash / Floor Smash Strike Lv 1 :     110%
[IDTransform]    Ground Smash / Floor Smash Strike Lv 1 :     110%
[IDTransform]    Ground Smash / Floor Smash Strike Lv 1 :     110%
[IDTransform]    Roar of the Earth / Roar of Earth Lv 1 :     110%
[IDTransform]    Roar of the Earth / Roar of Earth Lv 1 :     110%
[IDTransform]    Roar of the Earth / Roar of Earth Lv 1 :     110%
[IDTransform]    Roar of the Earth / Roar of Earth Lv 1 :     110%
[item]    Valonte's Strike / Omega's Growl :     10%
[Kick]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 4 :     60%
[Kick]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 3 :     60%
[Kick]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 2 :     60%
[Kick]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 1 :     60%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 8 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 1 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 2 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 3 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 4 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 5 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 6 :     75%
[KNIGHT]    Blood Pact / Bloodsword Slash Lv 7 :     75%
[KNIGHT]    Bloodwind Slash / Bloodstorm Blow Lv 1 :     45%
[M]    Assault Slash / Darting Blow Lv 1 :     60%
[M]    Enhanced Assault Slash / Durable Darting Blow Lv 2 :     60%
[M]    Magic Sphere / Magic Missile Lv 1 :     60%
[M]    Enhanced Magic Sphere / Durable Magic Missile Lv 2 :     60%
[M]    Powerful Shot Lv 1 :     60%
[M]    Enhanced Powerful Shot / Durable Powerful Shot Lv 2 :     60%
[M]    Mental Eruptive Shot / Projectile of Mind Division Lv 1 :     60%
[M]    Mental Eruptive Shot / Projectile of Mind Division Lv 1 :     60%
[M]    Enhanced Mental Eruptive Shot / Durable Projectile of Mind Division Lv 2 :     60%
[M]    Enhanced Mental Eruptive Shot / Durable Projectile of Mind Division Lv 2 :     60%
[M]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 4 :     60%
[M]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 3 :     60%
[M]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 2 :     60%
[M]    Crouching Dragon Kick / Sleeping Dragon Kick Lv 1 :     60%
[M]    Cold Storm / Ice Storm Lv 1 :     60%
[M]    Strengthened Cold Storm / Boosted Ice Storm Lv 2 :     60%
[M]    Deep Wound Lv 1 :     60%
[M]    Deep Wound Lv 1 :     60%
[M]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[M]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[M]    Strengthened Deep Wound / Boosted Deep Wound Lv 2 :     60%
[M]    Pulverizing Attack / Mighty Seismic Strike Lv 1 :     60%
[M]    Strengthened Pulverizing Attack / Boosted Mighty Seismic Strike Lv 2 :     60%
[M]    Furious Outburst / Blind Rage Lv 1 :     60%
[M]    Strengthened Furious Outburst / Boosted Blind Rage Lv 2 :     60%
[MPAttack]    Mental Eruptive Shot / Projectile of Mind Division Lv 1 :     60%
[MPAttack]    Mental Eruptive Shot / Projectile of Mind Division Lv 1 :     60%
[MPAttack]    Enhanced Mental Eruptive Shot / Durable Projectile of Mind Division Lv 2 :     60%
[MPAttack]    Enhanced Mental Eruptive Shot / Durable Projectile of Mind Division Lv 2 :     60%
[PO]    Aetheric Cannon Level 1 / Projectile Bombardment Level 1 :     200%
[PO]    Aetheric Cannon Level 2 / Projectile Bombardment Level 2 :     200%
[PO]    Aetheric Cannon Level 3 / Projectile Bombardment Level 3 :     200%
[Rage]    Furious Outburst / Blind Rage Lv 1 :     60%
[Rage]    Strengthened Furious Outburst / Boosted Blind Rage Lv 2 :     60%
[RANGER]    Lethal Arrow Lv 1 :     80%
[RANGER]    Lethal Arrow Lv 2 :     80%
[RANGER]    Lethal Arrow Lv 3 :     80%
[RANGER]    Lethal Arrow Lv 4 :     80%
[RANGER]    Lethal Arrow Lv 5 :     80%
[RANGER]    Lethal Arrow Lv 6 :     80%
[RANGER]    Spread Shot Lv 1 :     80%
[RANGER]    Spread Shot Lv 1 :     80%
[RANGER]    Spread Shot Lv 2 :     80%
[RANGER]    Spread Shot Lv 2 :     80%
[Shot]    Powerful Shot Lv 1 :     60%
[Shot]    Enhanced Powerful Shot / Durable Powerful Shot Lv 2 :     60%
[Smash]    Pulverizing Attack / Mighty Seismic Strike Lv 1 :     60%
[Smash]    Strengthened Pulverizing Attack / Boosted Mighty Seismic Strike Lv 2 :     60%
[Storm]    Cold Storm / Ice Storm Lv 1 :     60%
[Storm]    Strengthened Cold Storm / Boosted Ice Storm Lv 2 :     60%
[WIZARD]    Glacial Shard Lv 1 :     65%
[WIZARD]    Glacial Shard Lv 2 :     65%
[WIZARD]    Glacial Shard Lv 3 :     65%
[WIZARD]    Summon Rock Lv 1 :     80%
[WIZARD]    Summon Rock Lv 2 :     80%
[WIZARD]    Summon Rock Lv 3 :     80%
[WIZARD]    Summon Rock Lv 4 :     80%
[WIZARD]    Summon Rock Lv 5 :     80%
[WIZARD]    Summon Rock Lv 6 :     80%
[WIZARD]    Meteorite / Summon Meteorite Lv 3 :     80%
[WIZARD]    Meteorite / Summon Meteorite Lv 4 :     80%
[WIZARD]    Storm Strike / Cyclone Strike Lv 1 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 2 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 3 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 4 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 5 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 6 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 7 :     50%
[WIZARD]    Storm Strike / Cyclone Strike Lv 8 :     50%
[WIZARD]    Flame Spray Lv 1 :     70%
[WIZARD]    Flame Spray Lv 2 :     70%
[WIZARD]    Flame Spray Lv 3 :     70%
[WIZARD]    Flame Spray Lv 4 :     70%
[WIZARD]    Flame Spray Lv 5 :     70%
[WIZARD]    Flame Spray Lv 6 :     70%
[WIZARD]    Meteorite / Summon Meteorite Lv 1 :     80%
[WIZARD]    Meteorite / Summon Meteorite Lv 2 :     80%

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