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Ranger Stigma Blazing Trap Magic or Physical Damage?


MayBlue-DN

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Hello,

I would like to know if the Ranger Skill: Blazing Trap [item:140001165] is working as intended for Aion 6.x. Is Blazing Trap physical or magical damage?

  • In Aion 5.8, Blazing Trap's damage would increase if Ranger had more Magic Boost.
  • in Aion 6.x Magic Boost has been changed/modified into Magic Attack and is not intended for use for the Ranger class.
  • I use a Blazing Trap Stigma at +12 (+9 + 3).
  • at +12, Blazing Trap's damage is about the same as Ranger skill Dead Shot and is a dramatic decrease in damage from 5.6.
  • Is the dramatic decrease in damage as intended - or -
  • has this skill's damage not been updated to Aion 6.x?

Thank-you for any information you can provide about weather or not Blazing Trap is working as intended.

MayBlue

 

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  • 2 months later...

As of Jan 2019, my auto attack is doing more damage then Blazing Trap (+12).

  • Blazing Trap, by mistake, is Magical Attack.
  • A Ranger's Magical Attack is lower then any mob or player's Magical Defense.
  • The current patch has affectively disabled Blazing Trap and the Blazing Trap's Stigma should not be used.
  • Blazing Trap should be changed to Physical Attack.

Thank-you, MayBlue.

 

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  • 5 months later...

 

Blazing Trap Effect Lv 8

  7.0 6.5
 

[Cast Time] 0.5

[AOE] fireball radius 5

SpellATK_Instant Earth Damage 21540

[Conditional Damage] +420% on _Race_PC_Dark, _Race_PC_Light

[Critical Rate] 0%

[Cast Time] 0.5

[AOE] fireball radius 5

SpellATK_Instant Earth Damage 2174 (20)

[Conditional Damage] +650% on _Race_PC_Dark, _Race_PC_Light

[Critical Rate] 0%


 

 

 

 

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  • 2 weeks later...

Ranger traps are NPCs with 0 magical attack that deals magical damage.

The stats of player summon NPCs are not affected by equipment base stats or skills. Their stats are only affected by equipment bonus stats (including manastones) and cubic stats.

In 7.0, Blazing Trap is expected to deal 2912 damage in PvP regardless of gear.

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11 hours ago, TheSecretCowLeve-KT said:

Ranger traps are NPCs with 0 magical attack that deals magical damage.

The stats of player summon NPCs are not affected by equipment base stats or skills. Their stats are only affected by equipment bonus stats (including manastones) and cubic stats.

In 7.0, Blazing Trap is expected to deal 2912 damage in PvP regardless of gear.

Kinda sad only 2900 dmg are you sure? Last time i tested Blazing trap damage looked to be fixed with my toon fully geared or naked the damage was the same like 560 in pve and pvp, and KR patchnotes says damage will be increased by 1000% so i was expecting 5600 dmg in 7.0 QQ.

Lets say i make Magic leather set and i reach like 2500 magic attack in bonus stats how much extra damage blazing trap will do?

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The trap NPCs have 0 base magical attack, so no matter what kind of gear tuning, cubic stats, and manastones, the trap's magical attack will never exceed the magical defense of any realistic target.

Blazing Trap (Spent about 8 million to buy it so I can test, not enchanted)

  • Base damage: 2174 (20)
    • Increased to 21540 in 7.0, but stigma enchantment no longer increase damage
  • +650% damage vs. Asmodian Daeva, Elyos Daeva
    • reduced to +420% in 7.0
  • Trap magical attack: 106
    • base: 0
    • From cubic: 106
  • Cleric magical defense: 4604
  • Actual damage: 423 (expected 2912 in 7.0)

Staggering Trap

  • Base damage: 986
  • No damage bonus vs Asmodian Daeva and Elyos Daeva
  • Trap magical attack: 106
    • base: 0
    • From cubic: 106
  • Cleric magical defense: 4604
  • Actual damage: 25

Note:

Summoned NPCs (including traps, SM spirits, Cleric servants, Painter/Sorcerer area-summon spells) do not have PvE/PvP Attack/Defense.

Level 76+ players have passive skills that grant them +100% PvE/PvP Attack/Defense (old stat).

Net PvE/PvP Attack (old stat) is bottom capped at -90%, so summoned NPCs deal 10% damage vs level 76+ players.

Many of such skills have big conditional damage % bonus vs.Asmodian Daeva and Elyos Daeva to partially offset the +100% PvP Defense (old stat) passive skills.

 

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