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Spiritmaster Weaken Spirit and Elemental Smash question.


Ziekel-DN

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Hey guys,

I have noticed something I would like to share and ask about and make sure its working correctly.

For weaken spirit it says, "Deals additional 665 damage if the target is a spirit." But for me it seems it is not the case.

As you can see at training dummy in fear "spirit" state, it hits 33,078 DMG while without fear, it hits 31,561 DMG. This translates to 1517 DMG.

But as far as I understand 665 damage should not give only 1517 DMG total? Some skills like Erosion have 616 base damage and hit for around 12,000 DMG on first tick, so shouldnt that be the

case on the increase for Weaken Spirit in "Spirit" state?

e69mhwU.jpg

Second thing, I would like to ask about is Elemental Smash Skill, sometimes or let me say "rarely" it procs additional damage and I don't know where does that come from, anyone has a clue?

Thanks for clarifying.

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4 hours ago, mooMOOMooMoomoo-KT said:

Conditional added damage bonuses within damage skills are not affected by Physical/Magical Attack.

Level 76 characters have +100% PvE/PvP Attack/Defense (old stat) so your final damage against monsters are doubled.

Ok I understood the reason for weaken spirit additional low damage.

But I dont understand how is the second part related to elemental smash?

If you say 100% then shouldn’t it be 39K + 39K? And why is it a chance to see this additional damage? I only seen it rarely, but most of the time it just hits one time. I hope I explained to you what I wanted to ask correctly. @mooMOOMooMoomoo-KT

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I hate these "Test Dummy"s. Damage calculation on them is weird and deviates from any other monsters in the game.

Observations:

  • Old Pre-6.0 PvE Attack % can break the 100% cap just on this dummy and nothing else. For instance, equiping a 2.4% PvE Attack old necklace caused a 1.2% damage boost on this dummy without increasing physical attack.
  • When using physical attack skills when your (physical attack + PvE attack) < that weird dummy's physical defense. the damage is somewhat less than (skill base damage * 2) - 2

Now I test spiritmaster damage on a real monster, and not a "Test Dummy" with weird damage calculation code. The character remains standing still these test results are not distorted by +10% forward movement bonus.

Kairom is an Elite grade 3 mob that drops Ancient Kibrium, and is near the Elyos Mirash Sanctum entrance.

When target is feared a spirit, Weaken Spirit damage increased by 1330, which is exactly 2x the bonus damage of 665. Bonus damage are not affected by physical/magical attack (unless a particular skill makes bonus damage in a separate packet of damage)

Spiritmaster stats:

  • Magical Attack: 10764
  • Magic Acc: 7759
  • Magic Crit: 795
  • PvE Attack: 1305
Target: Kairom
Set 1

Crits / Hits : 1 / 223 (0.44843%)
Auto Attacks: 102 hits / 1 crits (0.980392% / 0 misses (0%)
mainhand: 2139-2350 (2245.77 avg) / Crits: 3456-3456 (3456 avg)
off hand: 0-0 (-1.#IND avg)

1x/2x/3x/4x-hit: 102/0/0/0
1x/2x/3x/4x-hit: 0/0/0/0

Skills: 121
Element Smash x16 - 0 crits, 0 misses: 
18820-18820 (18820 avg)

Cyclone of Wrath x7 - 0 crits, 0 misses: 
5240-5240 (5240 avg)

Erosion x11 - 0 crits, 0 misses: 
4816-4816 (4816 avg)

Soul Surge x44 - 0 crits, 0 misses: 
12078-12078 (12078 avg)

Chain of Earth x7 - 0 crits, 0 misses: 
1320-1320 (1320 avg)

Stone Shock x4 - 0 crits, 0 misses: 
5302-5302 (5302 avg)

Weaken Spirit x18 - 0 crits, 0 misses: 
17688-19018 (17761.9 avg)

Vacuum Choke x1 - 0 crits, 0 misses: 
12834-12834 (12834 avg)

Backdraft x13 - 0 crits, 0 misses: 
12132-12132 (12132 avg)

================================
Set 2

Crits / Hits : 0 / 0 (-1.#IND%)
Auto Attacks: 0 hits / 0 crits (-1.#IND% / 0 misses (-1.#IND%)
mainhand: 0-0 (-1.#IND avg)
off hand: 0-0 (-1.#IND avg)

1x/2x/3x/4x-hit: 0/0/0/0
1x/2x/3x/4x-hit: 0/0/0/0

Skills: 0
================================
================================
================================
mainhand: Clean normal hits (101x):
2139:	#####
2148:	####
2157:	######
2167:	#####
2176:	###
2185:	####
2194:	###
2203:	######
2212:	###
2221:	##
2231:	####
2240:	####
2249:	####
2258:	###
2267:	###
2276:	##
2286:	#######
2295:	####
2304:	#########
2313:	#
2322:	######
2331:	###
2340:	#####
2350:	#####


Clean critical hits (1x):
3456:	#


off hand: Element Smash:
Clean normal hits (16x):
18820:	################


Cyclone of Wrath:
Clean normal hits (7x):
5240:	#######


Erosion:
Clean normal hits (11x):
4816:	###########


Soul Surge:
Clean normal hits (44x):
12078:	############################################


Chain of Earth:
Clean normal hits (7x):
1320:	#######


Stone Shock:
Clean normal hits (4x):
5302:	####


Weaken Spirit:
Clean normal hits (18x):
17688:	#################
19018:	#


Vacuum Choke:
Clean normal hits (1x):
12834:	#


Backdraft:
Clean normal hits (13x):
12132:	#############

Erosion dots: 3214

Cyclone of Wrath dots: 3960

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Regarding Element Smash / Elemental Smash Lv 2:

It makes an additional packet of magical damage (782 base damage, or 899 tooltip damage) when used against the races Gchief_Dragon, Drakan, Lizardman, naga (Balaurs). The separated damage packet allows that damage bonus to be affected by Magical Attack. This bonus effect is not in the in-game skill description.

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2 hours ago, mooMOOMooMoomoo-KT said:

Kairom has around 8725 magical defense.

Wow Ziekel you are extremely geared!

Spiritmaster spells base damage

I am not really geared, just average at best :D

2 hours ago, mooMOOMooMoomoo-KT said:

Regarding Element Smash / Elemental Smash Lv 2:

It makes an additional packet of magical damage (782 base damage, or 899 tooltip damage) when used against the races Gchief_Dragon, Drakan, Lizardman, naga (Balaurs). The separated damage packet allows that damage bonus to be affected by Magical Attack. This bonus effect is not in the in-game skill description.

Thanks for clarifying, now I fully understand both skills how they work, really thanks very much for your effort to explain. <3

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