The Secret Cow Level Posted January 18, 2019 Share Posted January 18, 2019 6.5 enchantment success rates, and average number of stones needed to go from +10 to +15 While digging through the enchantment success rate data of the Taiwan game files, I have discovered that failed enchantment attempts with ultimate stones appear to no longer reduce the enchantment level of gears ("0"). Can anyone confirm? (ancient and legendary stones remain "-1" for +1 to +9 and "10" for +10 to +14) enchantment_penalty_type 0: enchantment level stays the same (ultimate stones have this set to 0 for all levels and gear grade) -1: enchantment level drops by 1 10: enchantment level is set to 10 And does this apply to our NA 6.2 enchantment rate improvement too? Link to comment Share on other sites More sharing options...
Unskilled-KT Posted January 18, 2019 Share Posted January 18, 2019 red stone does not reduce enchantment level on fail, at least before Jan 16 it was like that. Link to comment Share on other sites More sharing options...
Telamos-DN Posted January 18, 2019 Share Posted January 18, 2019 Ultimate stones haven’t reduced the enchantment level since the patch came out. None of my pve gear went down when I failed with an ultimate stone before this most recent update. Link to comment Share on other sites More sharing options...
Lapis-DN Posted January 18, 2019 Share Posted January 18, 2019 Ultimatie stones works that way since aion 6.0 Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted January 19, 2019 Author Share Posted January 19, 2019 Ah ok. I never got in hold of a single ultimate stone before. This behavior is also not mentioned in the in-game description of ultimate stones. I never even knew about that until the moment I datamined the enhantment success rate from Taiwan 6.5 game data. This is not mentioned on English powerbook either. (And there was a bug in my previous script used for generating the spreadsheet table data, which read enchantment_penalty_type from the wrong records - Original 6.2 enchantment success rates, applies to Gameforge, ultimate odds fixed) Link to comment Share on other sites More sharing options...
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