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Aion 7.x: New DP Daevanion Skills


Lapis-DN

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The new patch is out and every class got one of its DP skills upgraded to Daevanion tier. You can check your class skill on Aion Powerbook

(Won't be posting all classes)

 

Chanter

ev_ch_protectself_custom_a.png Divine Protective Ward:

Reduces 50% damage for 20s.
Increases 500 Healing Boost.
Regenerates 3% of your HP in 2s intervals.
Reduces the Casting Time of Healing Skills by 10%

 

ev_ch_protectself_custom_a_up.png Upgraded Divine Protective Ward:

Reduces 50% damage for 20s.
Increases 800 Healing Boost.
Regenerates 6% of your HP in 2s intervals.
Reduces the Casting Time of Healing Skills by 20%

 

ev_ch_protectself_custom_b.png Fearless Protective Ward:

Reduces 50% damage for 10s.
Increases 500 Healing Boost.
Increases 500 Silence Resist.
Increases 500 Fear Resist.
*Cooldown reduced to 1m. DP Cost reduced to 1000

 

ev_ch_protectself_custom_b_up.png Upgraded Fearless Protective Ward:

Reduces 50% damage for 12s.
Increases 500 Healing Boost.
Increases 1000 Silence Resist.
Increases 1000 Fear Resist.
*Cooldown reduced to 1m. DP Cost reduced to 1000

 

Cleric

pr_secretprecept_custom_a.png  Divine Salvation:

Maximum HP Recovery 50%.
Maximum MP Recovery 50%.
Resets the Cooldown of Sage's Wisdom upon use.

 

pr_secretprecept_custom_a_up.png Upgraded Divine Salvation:

Maximum HP Recovery 65%.
Maximum MP Recovery 65%.
Resets the Cooldown of Sage's Wisdom and Amplification upon use.

 

cbt_pr_secretprecept_g1.png Iron-wall Salvation:

Maximum HP Recovery 30%.
Maximum MP Recovery 30%.
Increases Magic Resist by 2000 for 10s.
Increases Block by 2000 for 10s.
*Cooldown reduced to 30s. DP Cost reduced to 1500

 

pr_secretprecept_custom_b_up.png  Iron-wall Salvation:

Maximum HP Recovery 40%.
Maximum MP Recovery 40%.
Increases Magic Resist by 3000 for 10s.
Increases Block by 3000 for 10s.
*Cooldown reduced to 30s. DP Cost reduced to 1000

 

Songweaver

ba_songofanger_custom_a.png Fantastic Flair:

Inflicts 5349 Magical Damage.

 

ba_songofanger_custom_a_up.png Upgraded Fantastic Flair:

Inflicts 6697 Magical Damage.

 

ba_songofanger_custom_b.png Hanging Symphony:

Inflicts 4239 Magical Damage.
Reduces the target's MP by 30%.

ba_songofanger_custom_b_up.png Upgraded Hanging Symphony:

Inflicts 5350 Magical Damage.
Reduces the target's MP by 50%.
*Cooldown reduced to 30s.

 

Vandal

pa_paintshower_custom_a.png Full Coloring:

Increase Physical Attack for 30s by 600.
Increase Atk Speed by 30%.
Increase Physical Crit by 2000.
Increases Accuracy by 600.

 

pa_paintshower_custom_a_up.png Upgraded Full Coloring:

Increase Physical Attack for 30s by 700.
Increase Atk Speed by 30%.
Increase Physical Crit by 2000.
Increases Accuracy by 1000.

 

pa_paintshower_custom_b.pngEnhancing Colors:

Increase Physical Attack for 8s by 1500.
Increase Atk Speed by 30%.
Increase Physical Crit by 2000.

 

pa_paintshower_custom_b_up.png Upgraded Enhancing Colors:

Increase Physical Attack for 10s by 2000.
Increase Atk Speed by 30%.
Increase Physical Crit by 2000.
*Cooldown reduced to 30s. DP Cost reduced to 1000

 

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Gunslinger

gu_magicalstrength_custom_a.png Spend Success:

Increases Magic Attack by 600 for 2m.
Increases Atk Speed by 15%.
Increases Magical Accuracy by 500.

 

gu_magicalstrength_custom_b.png Concentrated Spend Success:

Increases Magic Attack by 1000 for 12s.
Increases Atk Speed by 15%.
*Cooldown reduced to 40s.

 

Aethertech

ev_ri_highendoverdrive_custom_b.png Extreme Overdrive:

Increase Movement Speed and Flight Speed by 20%.
Increase Atk Speed by 20%.
Increase Magic Attack by 4000.
Increase Magical Accuracy by 2000.
Increases Pull Resist by 1000.
Each Attack has a 10% chance to stun the selected target.
*DP Required increased to 400 every 4s.

 

ev_ri_highendoverdrive_custom_a.png Massive Overdrive:

Increase Movement Speed and Flight Speed by 20%.
Increase Atk Speed by 20%.
Increase Magic Attack by 800.
Increase Magical Accuracy by 1000.
Increases Pull Resist by 1000.
Each Attack has a 10% chance to stun the selected target.
*DP Required descreased to 100 every 4s. Cooldown reduced to 10s.

 

 

 

 

 

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  • 2 weeks later...
On 19/09/2019 at 10:56 AM, Vantheria-DN said:

> chanter, AT, and vandal

200.gif

 

except for the fact that protective ward is now a DP skill, i think both versions are pretty nice.
Not needed to be honest, but nice!

 

for now i'd like better to have a ranged snare like binding word

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