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Your Aion Classic is unplayable.


Shirene-DN

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4 hours ago, Shirene-DN said:

Those numbers are correct only if you assume their 60%/70% chance to socket is really a RNG generator, but it's not,  there are many other multiple hidden factors.

Stones needed on average after socketing 1 million pieces:

6-slot gold: 25
5-slot eternal: 29
6-slot eternal: 51

But now tell me how many times you've really managed to socket a gold abyss piece with just 25 stones.

There is RNG Integrity Law that was passed in KR 2 years ago due to a massive lawsuit against another company for lying about enchantment rate, which is the reason why we see the enchantment rate while socketing/enchanting.

Though, U.S. does not have that law, so I do wonder whether this still stands or it was altered when passing on to us. 

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1 hour ago, Joetaro said:

There is RNG Integrity Law that was passed in KR 2 years ago due to a massive lawsuit against another company for lying about enchantment rate, which is the reason why we see the enchantment rate while socketing/enchanting.

Though, U.S. does not have that law, so I do wonder whether this still stands or it was altered when passing on to us. 

Ok, for the sake of testing I tried 200 cheap white stones (4K each):

Success: 126 (63.00%)
Failures: 74 (37.00%)

Managed to fully socket a 5-slot eternal 8 times:

1 -> 8 stones
2 -> 28 stones
3 -> 36 stones
< --- "luck reset" pattern
4 -> 8 stones
5 -> 14 stones
6 -> 36 stones
< --- "luck reset" pattern
7 -> 12 stones
8 -> 25 stones
then used the last 33 stones and managed once to socket 4
< --- "luck reset" pattern

If these were good stones at the current price of 2.5M that's 417.5M to socket your (just 1 set) PVE armor, a fused weapon and shield (assuming there are even 200 stones in the broker, which isn't the case since very long)

This also assumes the success rate is the same with all types of stones, which from experience in 14 years of Aion, I know is not.

Anyway very small (tedious) sample, and there are many other hidden factors involved, nothing in Aion is a simple RNG % (have you noticed for example, if you don't play for a while and come back to the game, or you bring someone new to an instance, drop rates seem to be amazing for a few hours/days, then back to shit). There is also a "luck" depletion factor by time/zone/items, i.e if nobody is socketing a certain type of manastones,  your own chance will be much higher than otherwise.

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Edited by Shirene-DN
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37 minutes ago, Shirene-DN said:

Ok, for the sake of testing I tried 200 cheap white stones (4K each):

Success: 126 (63.00%)
Failures: 74 (37.00%)

Managed to fully socket a 5-slot eternal 8 times:

1 -> 8 stones
2 -> 28 stones
3 -> 36 stones
< --- "luck reset" pattern
4 -> 8 stones
5 -> 14 stones
6 -> 36 stones
< --- "luck reset" pattern
7 -> 12 stones
8 -> 25 stones
then used the last 33 stones and managed once to socket 4
< --- "luck reset" pattern

If these were good stones at the current price of 2.5M that's 417.5M to socket your (just 1 set) PVE armor, a fused weapon and shield (assuming there are even 200 stones in the broker, which isn't the case since very long)

This also assumes the success rate is the same with all types of stones, which from experience in 14 years of Aion, I know is not.

Anyway very small (tedious) sample, and there are many other hidden factors involved, nothing in Aion is a simple RNG % (have you noticed for example, if you don't play for a while and come back to the game, or you bring someone new to an instance, drop rates seem to be amazing for a few hours/days, then back to shit). There is also a "luck" depletion factor by time/zone/items, i.e if nobody is socketing a certain type of manastones,  your own chance will be much higher than otherwise.


 

Here is the interesting part though, white stones for me always go in very easily. Usually 2-3 tries to fully socket a gold piece.

Though, some green stones that are less in demand have a very high success rate. 

I've socketed a full 50e set with green parrys before, with about 60 stones in total (no joke, did it 2 times on another toon). 

While with Attack/Crit stones, thats  a whole another story. The most I have spent was 160 stones on 1 piece of a gear. To socket the full set, solid 100-200 stones on average. 

MB stones have the same issues. 

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30 minutes ago, Joetaro said:

Here is the interesting part though, white stones for me always go in very easily. Usually 2-3 tries to fully socket a gold piece.

Though, some green stones that are less in demand have a very high success rate. 

I've socketed a full 50e set with green parrys before, with about 60 stones in total (no joke, did it 2 times on another toon). 

While with Attack/Crit stones, thats  a whole another story. The most I have spent was 160 stones on 1 piece of a gear. To socket the full set, solid 100-200 stones on average. 

MB stones have the same issues. 

Yep, exactly what I said, so these tests are kinda meaningless, but just to test. If I repeat that with Attack +5 for example.. no way.

Edited by Shirene-DN
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10 hours ago, Shirene-DN said:

hose numbers are correct only if you assume their 60%/70% chance to socket is really a RNG generator, but it's not,  there are many other multiple hidden factors.

Stones needed on average after socketing 1 million pieces:

6-slot gold: 25
5-slot eternal: 29
6-slot eternal: 51

But now tell me how many times you've really managed to socket a gold abyss piece with just 25 stones.

Code needs to be readable. You shouldn't use single letters for variable names. t is total_manastones, b is streak, and a is not needed.

idk why you posted code that exactly matches the numbers I gave. You verified the calculations, only to say the game is lying. Then you do a trial of 200 manastones, only to find that it again exactly matches the probability listed in the game, only to say the game is lying despite the results. This is ridiculous. No. It's not lying. There are no hidden factors. It literally tells the percentage. It's the same for all manastones.

I have socketed 22 pieces of abyss gear, three 5-slot eternals, and five 6-slot eternals. I think half the gold 6-slots went in with less than 25 manastones, which makes sense for a Bernoulli trial. I socketed a 6-slot eternal with 8 stones and a 5-slot eternal with 11. The most I used so far was 110 stones on a 6-slot eternal. I know roughly how many stones I use because I calculated this the moment they gave us the probabilities and I buy twice the average stones needed in advance.

To reiterate, half the time it will take less than the average number of manastones but it's not unusual for it to take 2x or somewhat rarely 3.5x as many as the average. If you are cursed, then of course, the sky is the limit but this accounts for literally 997 in 1000 cases because that's what a 3x standard deviation is. Like I said, it would not be unusual for someone to use nearly 200 manastones on a 6-slot eternal once every thousand times it but people will also socket them in one try 1 out of 21 times.

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On 3/20/2023 at 11:50 AM, Funkula said:

Hi Everyone,

Just a reminder to keep it civil and avoid attacking each other. I've removed some posts.

Regards.

So you guys actually look and  answer ur forums when ppl start attacking each other? ALIGHT GUYS EVERYONE FIGHT IN FORUMS GO GO GOGO

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4 hours ago, Shirene-DN said:

It's not.

Take a screenshot in game and show us.

I'll wait.

It's exactly the same enchant success rate message for whites, greens, level 10s, level 60s.

You're like a science denier at this point.

 

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14 hours ago, Locke said:

Take a screenshot in game and show us.

I'll wait.

It's exactly the same enchant success rate message for whites, greens, level 10s, level 60s.

You're like a science denier at this point.

 

I just know certain game code that you don't.

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Im noticing a similarity with Aion NA and a person in a relationship who no longer wants to be in the relationship but is too cowardly to end it, so they are attempting to sabotage it to force the other person to end it first.

 

 

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Hey, also a new player here, IMPOSSIBLE TO PLAY.
That's the only words that comes to my mind, i'm a veterant, i know this game, i was forced to look around every kinah quest to buy spells and merge BE weapon but that's all. 
Still looking for my stigmas as sorc, my friend templar is in the same position. No manastones, no world drop, no stigma, literally NOTHING.

How are we supposed to play ? can a staff member answer ? is your goal to close NA servers when EU will be up ? Really wondering right now. 

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1 hour ago, Trymyduck said:

Hey, also a new player here, IMPOSSIBLE TO PLAY.
That's the only words that comes to my mind, i'm a veterant, i know this game, i was forced to look around every kinah quest to buy spells and merge BE weapon but that's all. 
Still looking for my stigmas as sorc, my friend templar is in the same position. No manastones, no world drop, no stigma, literally NOTHING.

How are we supposed to play ? can a staff member answer ? is your goal to close NA servers when EU will be up ? Really wondering right now. 

They never answer here, after 6 weeks with world drops broken and complete silence.. there's your answer, don't give any more of your money to this company.

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You guys weren't there the last time they nerfed drops for two months. Or when they broke sieges for over three months, broke the flight dragon, had an unkillable Gojira, steel rake bans, the Halloween event nobody did, when they reset forts by accident twice, when they forgot siege HP and upper plats last patch, when they put the wrong event NPCs, etc, etc. The game has always been broken.

https://www.aiononline.com/en-us/news/aion-classic-producers-letter-july2022

Also, like two weeks after this shameful news post, they put L110s in the cash shop. lmao that's how much they care about you. Hey, you guys need drops? We'll charge you for it and give AP instead.

The entire premise of this post was how much easier OG classic was. It seems your memories slipped. In classic, you weren't able to turbo to 55 with campaign XP. The broker wasn't loaded with gold armor drops. Free Steel Rake gear wasn't a thing. Full set of Anuhart from the cash shop wasn't a thing. Nobody could kill Taha or Stormwing.

It's weird how righteous you're all acting. You all say not to give money, then turn around and say give money to GameForge. You cancel your auras and come back a week later. You sell your accounts and start new ones a month later. You act like you know what to do but you can't even do what you say.

I've been posting for a year now about how drops should be improved. You can go read my post history. What pisses me off about everyone here, is how you think you know everything. You don't know. You don't know about me. You don't know how the game was in retail. You don't know how the game was in classic. You don't know how the game is now. You don't know statistics. You don't know how to quit. You don't know anything at all. Yet you all act like you know.

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1 hour ago, Locke said:

You guys weren't there the last time they nerfed drops for two months. Or when they broke sieges for over three months, broke the flight dragon, had an unkillable Gojira, steel rake bans, the Halloween event nobody did, when they reset forts by accident twice, when they forgot siege HP and upper plats last patch, when they put the wrong event NPCs, etc, etc. The game has always been broken.

https://www.aiononline.com/en-us/news/aion-classic-producers-letter-july2022

Also, like two weeks after this shameful news post, they put L110s in the cash shop. lmao that's how much they care about you. Hey, you guys need drops? We'll charge you for it and give AP instead.

The entire premise of this post was how much easier OG classic was. It seems your memories slipped. In classic, you weren't able to turbo to 55 with campaign XP. The broker wasn't loaded with gold armor drops. Free Steel Rake gear wasn't a thing. Full set of Anuhart from the cash shop wasn't a thing. Nobody could kill Taha or Stormwing.

It's weird how righteous you're all acting. You all say not to give money, then turn around and say give money to GameForge. You cancel your auras and come back a week later. You sell your accounts and start new ones a month later. You act like you know what to do but you can't even do what you say.

I've been posting for a year now about how drops should be improved. You can go read my post history. What pisses me off about everyone here, is how you think you know everything. You don't know. You don't know about me. You don't know how the game was in retail. You don't know how the game was in classic. You don't know how the game is now. You don't know statistics. You don't know how to quit. You don't know anything at all. Yet you all act like you know.

I played retail ever since the 2009 betas before the game even launched, up to 7.3. So yes, I do know, it was a million times better than this garbage.

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3 hours ago, Locke said:

I've been posting for a year now about how drops should be improved. You can go read my post history. What pisses me off about everyone here, is how you think you know everything. You don't know. You don't know about me. You don't know how the game was in retail. You don't know how the game was in classic. You don't know how the game is now. You don't know statistics. You don't know how to quit. You don't know anything at all. Yet you all act like you know.

 

image.png

Congratulations on your promotion.

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19 hours ago, Locke said:

You guys weren't there the last time they nerfed drops for two months. Or when they broke sieges for over three months, broke the flight dragon, had an unkillable Gojira, steel rake bans, the Halloween event nobody did, when they reset forts by accident twice, when they forgot siege HP and upper plats last patch, when they put the wrong event NPCs, etc, etc. The game has always been broken.

https://www.aiononline.com/en-us/news/aion-classic-producers-letter-july2022

Also, like two weeks after this shameful news post, they put L110s in the cash shop. lmao that's how much they care about you. Hey, you guys need drops? We'll charge you for it and give AP instead.

The entire premise of this post was how much easier OG classic was. It seems your memories slipped. In classic, you weren't able to turbo to 55 with campaign XP. The broker wasn't loaded with gold armor drops. Free Steel Rake gear wasn't a thing. Full set of Anuhart from the cash shop wasn't a thing. Nobody could kill Taha or Stormwing.

It's weird how righteous you're all acting. You all say not to give money, then turn around and say give money to GameForge. You cancel your auras and come back a week later. You sell your accounts and start new ones a month later. You act like you know what to do but you can't even do what you say.

I've been posting for a year now about how drops should be improved. You can go read my post history. What pisses me off about everyone here, is how you think you know everything. You don't know. You don't know about me. You don't know how the game was in retail. You don't know how the game was in classic. You don't know how the game is now. You don't know statistics. You don't know how to quit. You don't know anything at all. Yet you all act like you know.

Great take at start, terrible execution. Most of the people that are continously coming back are the ones that are playing since 1.x days. We all know that classic was much better than this with better drops. 

And I think your memory is slipping,  the OG server in 2.x days was much easier in terms of farming, with higher drop rate. I remember farming attack +5 stones from regular mobs, who would drop 1 stone every 30 or so mobs. 

Also, you are wrong regarding the socket rate for green and white. In classic, the rates are definitely lower for higher demand stones (Attack +5s, Green MBs, MAs, Crits and etc). If it took me 160 tries to socket attack 5s into a piece of gear (6 sockets), and about 100 stones stones to socket 2 full sets (60 sockets) using parrys, the odds are way off.  Korean games have been notorious for adjusting enchantment rates for things that are in higher demand to lower rate. Simply google Maple Story and Nexon's RNG Integrity rates and see for yourself. NCsofts lawsuit history itself is not pretty either. 

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@Locke:
Was tempted to do an analysis of your points indeed, but I figured it wasted effort. In the end Shirene was merely sharing her/his experience comparing both retail and classic 1.x/2.x and apparently people agree with the impression judging the likes. Some points are true, some are not, some points I agree on, some I do not. You wrote your opinion about the current state of the game, with some true points and some wrong points and many inaccurate ones.

I am going to give you one example, for the sake of it, which is your first point:
You literally wrote You can easily clear Besh Temple without stigmas. Like it is a common thing to have full groups without stigmata clearing Beshmundir Temple. However, you go one how important damage is to jinx mechanics which is the reason you value manastones higher than enchantments and stigmata. I hope we do not need a deep statistical analysis to agree that an average sorceress with 2000 magic boost casting flame spray and glacial shard (=stigmata) does more damage than one with 2700 magic boost not using any stigmata. Even if people started clearing Beshmundir Temple easily without stigmata suddenly, that was not Shirenes point at all. We all know that Aion has no challenging PvE mechanics.

I could dissect and rebut pretty much any of your paragraphs, but it is just a moo point at this stage. I accept your opinion, as I do Shirenes, since everyone experiences the game differently and everyone recalls the start of retail differently. Yet at the end of the day, both are more opinions than facts. You wrote What pisses me off about everyone here, is how you think you know everything. You don't know while you are exactly the same and act like you are the only person who played retail and classic from the start.

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On 3/16/2023 at 11:58 AM, Locke said:

I agree with most of this. Support is AWFUL. Drops are awful. Prices are way too high. Daeva pass items are annoying. The only error is extraction does give multiple stones. I don't think this changed?

But I really disagree with your perception of end game. Do you know what the best offensive armor is for many classes in the game? 50e. Yes, that armor that came out in what, 1.0? It did not get "replaced" by new and better gear. It's dirt cheap. Only weapons and defensive gear got upgrades.

You can easily clear Besh Temple without stigmas. The vast majority of clerics are wearing DPS stigmas for it because it's a hassle to change and there's not much risk of wiping without them. Most groups clear every boss on the first try, with ease, except possibly stormwing.

You don't need enchantment stones as a new player. Only getting your weapon to +10 is worth it. You get very little benefit from enchanting armor unless you spend billions to +15 and have full GBG accessories. If you are a new player and you're not selling your enchantment stones for millions a pop, then you're royally screwing up and that's almost certainly why you're poor.

Same with medals. Everyone is going to sieges, right? The sapphires are still selling for 2.5m and I hope you're not using them. I've made billions of kinah just from medals. Even my alts can get them because nobody is going. I guess everyone hates money?

Manastones really are necessary though. If your dps are not fully socketed with the best green manastones, then their characters are going to be rubbish. This can cost like 500m with the current prices and is the biggest pain point. The only class that doesn't even need manastones for pve is cleric. This makes the crying over Splendor of Purification absolutely ridiculous. Other classes need 500m in manastones and cleric needs a 30m stigma? That's like three sieges worth of medals.

Any class with magic boost can use damage godstones, which are very cheap and possibly best in slot. Only melees get screwed. I see that people still aren't aware that paralyze and stun basically don't exist, coming primarily from Enraged Meno and fort repeats, which nobody does. It's easily the most rare drop in the game, so rare that I've literally never seen a screenshot of it. Compare this to retail, where I found two of them on my own before 2.0. This is actually a problem on a server with a low population, because paralyze is the only godstone that can proc against a transform.

Relax with criticizing the new instances. The three-person instance drops eternal belts, which look to be best in slot pve and tradeable. I don't know what the others drop but they're only been out a month. The hard truth is nobody does Unyielding BT because the people who play this game are rubbish. We have nothing but wallet warriors and afkers who give up immediately after a wipe. Literally the day that Padma came out, people were already trying to cheese it. Nobody has done the fight without dps racing it. Groups are clearing this daily on the first try but they're entirely comprised of geared sins/sorcs/glads. I've seen two eternal weapons, one eternal armor, and a few gold armors already. This is easily the highest drop rate instance in the game... it literally drops best in slot gear for a few minutes of your time. I can't even understand why anyone would ever complain about very quick fights without a dungeon, that drop best in slot gear, with loot rights that can be sold. Do you know how bad farming Taha was?

AP trading is not even needed in 2.0. You can farm bots until you're capped, queue-dodge instances, then buy forts. With that said, the asmos you're complaining about abused logging out with transform before it was patched. They were bullying people doing dailies 24/7, spying with alts on the other faction, and glide into the forts with a no-glide-zone around them. If they will do anything to possible to win, to the point of getting reported for it, then why not AP trade or hack too.

First of all why offend the PLAYER BASE? Part of the reason people do not progress or know how to "play correctly" is because of the elitist upper echelon. Those that enjoyed classic from the beginning know the runs and there for RUSH through. Most times without explaining or having the patients for new players. This causes more frustration within the game.  Being under geared or stoned causes these "bully types" to brand players as bad or rubbish as you said. HELPING players, which does happen occasionally, will help keep new blood so they can become better players. This is not an Admin issue this is a player based issue easily dealt with.

 You complain about the hacking asmos, but not the hacking Elyos. There is no easy way to report these people as they removed the ability to do so...wonder why that is? If the Admin is not willing to do 🤬 about the hacking/botting issue going and doing the same is not the answer. Personally I just beat the crap out of the bot keeping them from doing what they are programed to do. But as a player WE should not have to do the Admins job. (However if they want to hire me to do so I am not apposed to that!) 

Plus you may not be aware of the opposite faction issues without being the spy complained about. I play asmo, and the groups looking to do UT/BT etc looking for players actually say in their posts GEARED <insert class needed> IE the items that are NOT dropping/or are SO expensive: Stones/Gear blah blah, so you cant even get into said groups. Using Adma for example. Most are RUSHING to Lannok bypassing other mini bosses which drop upgrades. So without upgrades its going to be harder to get the better gear, unless you happen to have millions of Kinah to BUY loot rights. Then you can have the BEST Cleric in the game healing, but without Splendor of Pacification you need to be nimble quick to double dispel to keep the group from wiping. While it is possible to do, its frustrating and again the elitist bullies (some are same said people that sell stigma for 30mil+) blame the cleric for the wipe and end up kicking the cleric thereby cheating them of the main reason they are there. Which people miss the point of selling in the first place. It is not to just make you "Game Rich" it is to ALSO to help the others in game that you rely on to get things done. IE the afore mentioned cleric. If its too hard to play without getting flames, they quit or they simply play another class and you are left not being able to run for lack of healers. Im not just stating these as a hypotheticals, this has happened to me before, and not just this game. 

Im not going to totally rip apart your opinion as you are entitled to it as are we all. And most of your post is spot and helpful too about mechanics and needs of players to advance, thank you for that. But the main and truest fact of the matter is this: Becuase of the lack of Admin doing the simplest tasks of their function NA Aion is dying. Period. It would be much easier to have SOMEONE ANYONE explain to us WTF is doing on. Some that are actually spending money in the form of Seil's Aura deserve atleast that. Had someone done so, and done so CORRECTLY alot of this could have been avoided. Most of us know NCSWest does not have the legal rights to pick Aion apart, but seems to me that is kind of whats happeneing..... I personally think Admin is TRYING to kill NA Aion. Why else would they do as they are doing? This is the same thing that happened in CoH (City of Heroes.) Once they decided to kill the game, during the last days there were stupid issues and no Admin around to help, nor did they bother to fix ANYTHING. The player base was left to nyerk and moan about it. IF thats the case tell us.....I understand they want to nyerk and pillage as much as they can get in the end, but really this becomes a legal issue now. Yes real life legal. They are offering a service which they are not providing, Imagine if they are counting on 1mil from players buying Seil's but then are sued for 30mil and lose...... where is the come up in that? Bottom line is SOMETHING is going on behind the scenes and its about time someone start telling us something! /rant off not trying to Hijack your post.

Hopefully we will see and end to this 🤬🤬 soon, be it good or bad. 

 

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On 3/23/2023 at 8:42 PM, Locke said:

You guys weren't there the last time they nerfed drops for two months. Or when they broke sieges for over three months, broke the flight dragon, had an unkillable Gojira, steel rake bans, the Halloween event nobody did, when they reset forts by accident twice, when they forgot siege HP and upper plats last patch, when they put the wrong event NPCs, etc, etc. The game has always been broken.

https://www.aiononline.com/en-us/news/aion-classic-producers-letter-july2022

Also, like two weeks after this shameful news post, they put L110s in the cash shop. lmao that's how much they care about you. Hey, you guys need drops? We'll charge you for it and give AP instead.

The entire premise of this post was how much easier OG classic was. It seems your memories slipped. In classic, you weren't able to turbo to 55 with campaign XP. The broker wasn't loaded with gold armor drops. Free Steel Rake gear wasn't a thing. Full set of Anuhart from the cash shop wasn't a thing. Nobody could kill Taha or Stormwing.

It's weird how righteous you're all acting. You all say not to give money, then turn around and say give money to GameForge. You cancel your auras and come back a week later. You sell your accounts and start new ones a month later. You act like you know what to do but you can't even do what you say.

I've been posting for a year now about how drops should be improved. You can go read my post history. What pisses me off about everyone here, is how you think you know everything. You don't know. You don't know about me. You don't know how the game was in retail. You don't know how the game was in classic. You don't know how the game is now. You don't know statistics. You don't know how to quit. You don't know anything at all. Yet you all act like you know.

So let me get this straight......I dont know anything about the game I played from beta, and wasnt there when the 🤬 I complained about affected MY game play. I dont know how to quit a game I actually LOVED playing because I came back YEEEEEEARS later to  semi classic version of classic (because KR tried to improve on the classic mostly for RETURNING players) and AGAIN paid money expecting NCSWest to hold up their end of the contract. But basically, in the end I know nothing at all?......

So wtf are you mad at? The player base or the Admin? Since YOU have been posting for a year (bless your little heart) YOU feel YOU and YOU alone are the ONLY player that knows ANYTHING about Aion? Its not rocker science Dear. Before YOU can even make a millionth of the the ASSumptions YOU make in this post YOU would have to spoken to EVERY poster to ascertain their experiences with Aion and NVSWest. So  until then YOU are just like EVERYONE ELSE. While SOME points you make are valid, the rest is just YOUR whiny opinion about YOUR experiences and thoughts about the game and the people that play it......

Not trying to flame you, BUT its hard not to see the hypocrisy in your post. 

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On 3/25/2023 at 6:09 AM, Joetaro said:

Great take at start, terrible execution. Most of the people that are continously coming back are the ones that are playing since 1.x days. We all know that classic was much better than this with better drops. 

 

It had a different business model back then.

Instead of Siel's Aura you simply couldn't play if you didn't pay.

People didn't know how to run bots.

I remember chatting with a player in Theo that was killing mobs ever day, and he told me came from Asia, and was being paid by someone to farm, in effect, he was a bot.

Nowadays, NCsoft sees bots as an important revenue stream, the reduction in open world drops helps bots get an advantage, because they will farm all day, but regular players will give up trying for drops. Bot runners will be ahead of other players, therefore they justify the Siel's Aura purchase.

 

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