Darwen Posted July 24, 2021 Share Posted July 24, 2021 (edited) I'm no stranger to sweaty autism in video games, because I am a sweaty autist. Having a full legion of no-lifers who are often on the game, extremely active, and frequently group and support each other isn't new to me, and I've participated in my fair share of such activities. Roaming gank squads, world bosses and mob farm locations and abyss on lock and on farm for large swaths of time, alt accounts on Asmos spying on rifts and demoralizing people in LFG, is par for the course in Aion and I actively welcome and encourage it. However, with that being said, Israphel is the least populous of any of the current worldwide Classic servers by a wide margin, and currently has fewer people than any of the original servers ever had. It's imbalanced towards Elyos, though whether that's because of total faction imbalance or the majority of Asmos being either bots spamming LFG or PvE andys that are permanently stuck between levels 20 and 35 is up for debate. I'm not blaming Sanctus for any of this, but these facts are important context. With the less-than-desirable state of the server, what do many members of Sanctus do? They hack. Mutliple people have multiple reports of Sanctus players performing actions that are suspicious at best. Most common are attack/cast/movement speed hacks, which unfortunately are as simple to implement as fiddling with the .cfg file, because why would a game have any need to implement measures to stop or hinder hacking in Korea, where most gaming goes on at internet/gaming cafes, and your characters and identity is tied to your Social Security? Things like a player in flight with a slow, no movement buffs, and no flight scroll, outflying and catching up to someone with a flight scroll. Casters using two 2-second spells in under a second. Instant cast DP skills. Then there's the more doubtful observations that have never-the-less added up. Lag spikes the moment someone is CC'ed, that lasts just until the CC is gone and they have a lead on buffs/debuffs/dots. A completely invisible meteor that somehow just barely misses someone retreating to an artifact, but hits everyone in the group of enemies spread out in the air, on the island the artifact is on, following them. Diving an active Bollvig without drawing aggro from any of the mobs. I already have to deal with players from the KOREA legion having their lag making them run into hills and mountains and becoming untargetable while they're CC'ed, I don't need this shit too. All of this, while still sweating it out in every aspect of the game, with how nyerked the server is, is probably the biggest disappointment I've ever experienced, and really just goes to showcase the state of the world we live in, and the state of multiplayer games. This shit didn't happen on original release, at least not on any of the cluster of servers that eventually merged into Israphel. The 100% EXP week already drove people to switch to Siel. Here you are driving more people away. People don't even want to participate in rifting or even attempt to try anything in Upper or Core abyss. The few people that do are starting to just leave the area the moment they see the Sanctus tag, and either just stop playing or go craft/gather, because you sure as hell can't do any instance content with the population we have, except for maybe the handful of Fire Temples. "It's a 13 year old game, being managed and published by NCWest, it's gonna have its quirks :^)" "Servers are shit, it lags on daily reset, everyone experiences these things :^)" "Just bad luck, bro :^)" "mAyBe If YoU hAd SoMe AcTuAl LeAdErShIp YoU cOuLd Do SoMeThInG, aSmOs ArE bAlAnCeD wItH eLyOs :^)" "u mad, bro? :^)" Yes, congratulations, I'm mad. Because I spent real money, and a month of my time, to try to get back into a game I played in high school, just for a legion of script kiddies to shit on it while NCWest watches. Merges/transfers aren't happening, at least not anytime soon, and the in-game support function (/Petition) doesn't even work. The minimal amount of moderation they do is focused purely on people who buy and sell Kinah, because that impacts their bottom line, and disincentivizes people to use the Daeva Pass/Quna Shop/Black Cloud Marketplace. Maybe I actually will go back to FFXIV, with all the community's "toxic positivity", actively hostile and uncommunicative GM's, and impotent and uncooperative customer support, because at least that's better than this. Edited July 24, 2021 by Darwen Link to comment Share on other sites More sharing options...
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