Neleth-KT Posted August 17, 2019 Share Posted August 17, 2019 Hi I have gameplay suggestions that I would like to say I believed it will increase players if properly done -Change all loots to individual each player in any group. Ninja looter isn't fun if ultimate items dropped it will drop for certain players while other got nothing (it should be class drop) -Change to world boss/siege,Implement siege/world boss meter. world boss/siege meter can be increase by certain ways first by DPS(3rd fast leveling meter),second by healing tanker who taking damage(2nd fast leveling meter so every healer will heal tank),thrid by enmity(1st fast leveling meter so everyone would taunt boss and try to hold aggro),There's a minimal world boss/siege meter score you will need to reach that score to get loots/ap/gp,This implement to make sure nobody afk. -Add world boss timer. If boss didn't die within time limit,Only people who reached meter gets loot/ap/gp and boss disappeared. -Add group GP/AP/drop rate offers Add 20% gp/ap/drop rate to everyone in full group and 50% in full ailliance.(This will encourage people for group play) -Add tutorial to every instance. Add arrows and big texts to tell players which direction they should move,which circle they should be in,Should they fly or not,add a circle for in and out,Which mobs they need to kill.Tell players everything without needing to see youtube.And ofc this tutors can be toggle on and off too. I believed NA can get it done if they want.It's nothing change the core system of the game. Link to comment Share on other sites More sharing options...
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