Neleth-KT Posted July 5, 2019 Share Posted July 5, 2019 I think it's because combat system in BnS is similar to Battle royale shooter game type and in Aion most of skills has long cd while in BnS they rather have short cd compare to Aion. From what I experienced painter in 7.0 I think the class is kinda built on BnS's principle I think if Aion wanna get new group of players it has to change combat system. -Auto attack,cast time,charging skills must be eliminated you can longer the animation time of skills make it look cool or big spell whatever that make it beautiful but no more cast time and lower damage if it feels too OP. -Movable while using skills is must. -A lot of shorter cd of all skills no skill should have cd more than 30 sec excepted DP one. -Change targeting system to be like BnS,Battle Royale I think a lot of new players now started out from a game like PUGB,Apex,Fortnite so it's better if targeting system is something that they familiar with. -Less skills to use it shouldn't have more than 10-15 skills totally for each class not including chain too much skills too complicated for new players to understand. -At least one skill that fast spammable without cd without cast time for each class. Ofc those changes won't be like by current players but if population keep shrinking the changes for Aion is needed. Link to comment Share on other sites More sharing options...
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