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Weekly Server Maintenance - January 13, 2021


Arctic

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  • Aion Team

Hello everyone!

Welcome to our first substantial maintenance of 2021! Below are the notes for your review. Please note that Maintenance will begin at 6am Server Time (4am PT / 7am ET / 11am UTC), and is expected to last approximately 3 hour 30 minutes.

Events

  1. Solorius events will end.
    1. Daeva Dash will end, and event items will be removed from player inventories.
    2. Frozen Magic will end, and event items will be converted into [Event] Event Coins.
    3. Solorius Shenanigans will end. [Event] Meloons will be removed in a future maintenance, so please spend your remaining tokens now!
    4. The double XP/AP event will end.
    5. Double Prestige Coins will return to normal.
    6. Double entries for some end-game instances will return to normal.
    7. Solorius decorations will be removed from the capital cities, and will return next year.
  2. Tiamaranta’s Eye will begin. Some event items from the previous iteration will be removed at the start of the event.
  3. A triple XP event will begin and will last for 1 week.
    • We have reduced the intensity of this boost from a previous statement. For more information, click (link)." and link them to the other post regarding the weekend boosts.
  4. Luna material drops in end-game instances will be increased to 5x for 1 week.

 

Gameplay Changes

  1. The Contaminated Underpath instance will be disabled for a period of 1 week.
    1. The above triple XP event and Luna material drops change is related to this. See [link] for more details.
  2. Fixed an issue where some Glyph sources listed in the item guide were incorrect.
  3. Removed an incorrect NPC title from some siege reward chests.

 

Text/Localization Changes

  1. Fixed several typos, incorrect terms, and awkward wording in various item names and descriptions.
  2. Fixed some spacing and terminology issues in the text of some quests.
  3. Fixed an issue where the Lugbug mission "True Strength" had truncated text.

 

Happy Hunting out there!

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43 minutes ago, Kibbelz said:

 

  1. A triple XP event will begin and will last for 1 week.
    • We have reduced the intensity of this boost from a previous statement. For more information, click (link)." and link them to the other post regarding the weekend boosts.

What the nyerk? What was the point in reducing it? We had a 400% EXP event before (Halloween). Y'all just like to see us suffer and it's very tiring. 

46 minutes ago, Kibbelz said:

Hello everyone!

Welcome to our first substantial maintenance of 2021! Below are the notes for your review. Please note that Maintenance will begin at 6am Server Time (4am PT / 7am ET / 11am UTC), and is expected to last approximately 3 hour 30 minutes.

Events

  1. Solorius events will end.
    1. Daeva Dash will end, and event items will be removed from player inventories.
    2. Frozen Magic will end, and event items will be converted into [Event] Event Coins.
    3. Solorius Shenanigans will end. [Event] Meloons will be removed in a future maintenance, so please spend your remaining tokens now!
    4. The double XP/AP event will end.
    5. Double Prestige Coins will return to normal.
    6. Double entries for some end-game instances will return to normal.
    7. Solorius decorations will be removed from the capital cities, and will return next year.
  2. Tiamaranta’s Eye will begin. Some event items from the previous iteration will be removed at the start of the event.
  3. A triple XP event will begin and will last for 1 week.
    • We have reduced the intensity of this boost from a previous statement. For more information, click (link)." and link them to the other post regarding the weekend boosts.
  4. Luna material drops in end-game instances will be increased to 5x for 1 week.

 

Gameplay Changes

  1. The Contaminated Underpath instance will be disabled for a period of 1 week.
    1. The above triple XP event and Luna material drops change is related to this. See [link] for more details.
  2. Fixed an issue where some Glyph sources listed in the item guide were incorrect.
  3. Removed an incorrect NPC title from some siege reward chests.

 

Text/Localization Changes

  1. Fixed several typos, incorrect terms, and awkward wording in various item names and descriptions.
  2. Fixed some spacing and terminology issues in the text of some quests.
  3. Fixed an issue where the Lugbug mission "True Strength" had truncated text.

 

Happy Hunting out there!

@KibbelzReducing the only good thing about the event (500% exp) to 200% is literally snake behavior. Why would you do that? NO, the double XP weekends are NOT a good trade off. Double is hardly even noticeable. You guys must be determined to kill this game. 

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why you dont include Imbued Weapon Selection Box at NPC merchant? looks like a good way to benefit every player equally, especially after the fiasco you made with the last meloon event.

Please reconsider to include it for everyone here, and guarantee that ping, cheats, or whichever the variable that you did not consider before, will not affect us to achieve our goals.

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Just now, Tumbacocos-DN said:

why you dont include Imbued Weapon Selection Box at NPC merchant? looks like a good way to benefit every player equally, especially after the fiasco you made with the last meloon event.

Please reconsider to include it for everyone here, and guarantee that ping, cheats, or whichever the variable that you did not consider before, will not affect us to achieve our goals.

nah they'd rather make it a chance drop and have the entire elyos faction on both servers compete to roll on it. 

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hI, @Kibbelz can you let us know which rewards we could get from the protectorate boxes?

https://www.aiononline.com/news/tiamarantas-eye-returns

Quote

To open the various chests around the zone, Daevas must slay monsters in the area. Keys are most commonly dropped by Elite monsters, Protectorate Captains, and Keymasters; common monsters have a small chance to drop them as well.

 

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1 hour ago, Kibbelz said:

Hello everyone!

Welcome to our first substantial maintenance of 2021! Below are the notes for your review. Please note that Maintenance will begin at 6am Server Time (4am PT / 7am ET / 11am UTC), and is expected to last approximately 3 hour 30 minutes.

Events

  1. Solorius events will end.
    1. Daeva Dash will end, and event items will be removed from player inventories.
    2. Frozen Magic will end, and event items will be converted into [Event] Event Coins.
    3. Solorius Shenanigans will end. [Event] Meloons will be removed in a future maintenance, so please spend your remaining tokens now!
    4. The double XP/AP event will end.
    5. Double Prestige Coins will return to normal.
    6. Double entries for some end-game instances will return to normal.
    7. Solorius decorations will be removed from the capital cities, and will return next year.
  2. Tiamaranta’s Eye will begin. Some event items from the previous iteration will be removed at the start of the event.
  3. A triple XP event will begin and will last for 1 week.
    • We have reduced the intensity of this boost from a previous statement. For more information, click (link)." and link them to the other post regarding the weekend boosts.
  4. Luna material drops in end-game instances will be increased to 5x for 1 week.

 

Gameplay Changes

  1. The Contaminated Underpath instance will be disabled for a period of 1 week.
    1. The above triple XP event and Luna material drops change is related to this. See [link] for more details.
  2. Fixed an issue where some Glyph sources listed in the item guide were incorrect.
  3. Removed an incorrect NPC title from some siege reward chests.

 

Text/Localization Changes

  1. Fixed several typos, incorrect terms, and awkward wording in various item names and descriptions.
  2. Fixed some spacing and terminology issues in the text of some quests.
  3. Fixed an issue where the Lugbug mission "True Strength" had truncated text.

 

Happy Hunting out there!

Thank you for bringing Tiamaranta's Eye! So much memories!

 

 

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13 hours ago, Ide said:

That paragon promotion... way to squeeze more money out of the playerbase 

Honestly, I like it because it means I won't feel inclined to spend any money on this game for at least the next two weeks. 😂

13 hours ago, Tumbacocos-DN said:

why you dont include Imbued Weapon Selection Box at NPC merchant? looks like a good way to benefit every player equally, especially after the fiasco you made with the last meloon event.

Yeah, since Tia Eye will be on battlefield server with KT and DN, I hope no Asmodians expect to actually get Sunayaka maybe more than once or twice. I mean Asmodians never get Demaha bosses (our own fault for not working together, but still), so I hope they don't expect Sunayaka to be any different. 🥺

8 hours ago, HealingSquid-KT said:

If you can i doubt anyone is going to report it LOL.

There is always some dodo head who makes a post about those things.

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I just love how they unpinned all the topics on changes and how players are disappointed in events, World Bosses and other bad and unbalanced stuff that this event we getting right now brings. They say they are listening, but they are actually not giving a single nyerk. 

Also, there are hundreds of  complaints about the Meloon event and... what did they do? 100% ignored it. Way to go. Just once more showing how much you care.

Wow.

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1 hour ago, Arhangelos-KT said:

Thank you for bringing double XP/AP on weekend Kibbelz, that is great news and thanks for listening.

Yes. Ty

He doesn´t deserve this situation. IMO is the only one doing his job in a lot of years (And I recognize that I attacked him at the beggining). But unfortunatelly for him, it seems everyone else are totally lost about Aion and the ideas and events seems to be so random. He even checked the threads and made a list with the most important topics and needs. But it is obvious that nobody else care. Bots, excesive RNG and cheats were on top. Yet the last events and features are just more of those. 

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